Developed a number of features for Astroneer, including:
- Persistent inventory system for character cosmetics using PlayFab.
- Time-based and code-based unlocking of cosmetics.
- Creation of achievement progress, unlock, and reward system.
- Integration with platform achievements on Xbox Live and Steam.
- Integration with microtransaction systems for Xbox Live, PSN, and Steam.
- Migration from HockeyApp to Visual Studio App Center for crash reporting.